Dev Log #1: Beginning My Game Development Journey with Legions Survivor ๐ฎ




Hi everyone! ๐ My name is Cesar Torres I'm a beginner game developer diving headfirst into my first project. After weeks of planning, brainstorming, and figuring out what to create, Iโm excited to announce my game: Legions Survivor! ๐
Game Concept: Legions Survivor โ๏ธ
Legions Survivor is an intense, wave-based survival game where you face endless legions of increasingly powerful enemies. The game's core is experimenting with different skill combinations โจ and upgradeable abilities ๐ to survive longer than ever before. It's fast-paced, challenging ๐ฅ, and (hopefully) a lot of fun!
The Journey So Far ๐ ๏ธ
As a beginner, even the simplest tasks turned out to be much harder—and more time-consuming—than I expected. ๐ Hereโs a quick look at what Iโve been working on:
- Basic Game Level: Setting up a basic level environment ๐๏ธ was a challenge, but Iโm happy with what I created!
- Game Camera: ๐ฅ Getting the camera to work just right involved a lot of trial and error. I plan to experiment with this down the road but for now, it will allow me to test and present a playable game.
- Player and Enemy Scripts: ๐พ Basic scripts that set the base ground for gameplay, for now, these scrips allow both the enemy and the player to move and receive damage. Additionally, the player also spawns a projectile (this will be it's starting spell in the future but for now it does nothing).
Defining the Scope and Working Smart ๐ ๏ธโจ
As a one-person team, I knew I had to define the scope for the first demo carefully to make it achievable. Outsourcing assets and using tools from the amazing developer community ๐จ๐ ๏ธ have been key to speeding up development and keeping me focused on core gameplay. From character models to Visual Effects, leveraging pre-made resources has saved me countless hours—and I'm grateful for these tools that make indie development possible! ๐
Whatโs Next? ๐
Iโm just getting started, but thereโs so much more to build. My next goals are:
- Creating an Enemy spawner ๐พ๐พ๐พ.
- Create the first spell for the player a Homing Projectile ๐โจ.
- create UI elements for HP and experience๐.
- Add pickupable objects that spawn when enemies are killed(Heal and XP drop๐).
Follow Along! ๐
Iโm thrilled to finally share this journey with you. If youโre interested in Legions Survivor or want to follow my progress as a new developer, stay tuned for future updates! ๐ฎ Feedback, tips, or just words of encouragement are always welcome—theyโll mean the world to me. ๐
Get Legions Survivor
Legions Survivor
Status | Prototype |
Author | Buggyeman10 |
Genre | Action, Survival |
Tags | 3D, Bullet Hell, Fantasy, Roguelite, Singleplayer, Unity |
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